Personal Information
Name: Kloorda Player:
Race: Human Gender: Male Height: 6'5" Age: 22
Class: Fighter Level: 4 Weight: 275 lbs
XP: 13,368 Alignment: True Neutral
Next Level: 16,000 Kit: None
Ability Scores
Str: 18/39 Weight Allowance: 135 lbs Bend Bars/Lift Gates: 20%
Attack Adj.: +1 Damage Adj.: +3 Max. Press: 280 lbs Open Doors: 12
Dex: 17 Missile Adjustment: +2 Pick Pockets: +5% Open Locks: +10%
Reaction Adjustment: +2 Armor Class: -3 Move Silently: +5% Climb Walls: +5%
Con: 17 System Shock: 97% Poison Save: +0
Hit Point Adjustment: +2(+3) Resurrection Chance: 98%
Int: 7 Max. Spell Level: -- Max. Spells Per Level: 0 Illusion Immunity: None
Bonus Proficiencies: 1 Chance to Learn New Spell: 0%
Wis: 11 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 10%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 8 Loyalty Base: -1 Maximum Number of Henchmen: 3
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 13 Poison: 13 Death Magic: 13 Petrification: 14 Polymorph: 14
Rod: 15 Staff: 15 Wand: 15 Breath Weapon: 16 Spell: 16
Combat
Hit Points: 36
Base THAC0: 17
Melee THAC0: 16
Missile THAC0: 15
Armor
Natural armor class 10
Full armor, plate mail -7
Shield, buckler adj. -1
DEX Defensive adj. -3
FINAL: -1
Weapon Proficiencies
Crossbow, heavy
Dagger
Sword, long
Sword, two-handed (Specialist)
Non-Weapon Proficiencies
Armorer 5
Blacksmithing 18
Blind Fighting 11
Native Languages
Common, Regional
Weapons
https://www
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-MedLarge Type Size Short Medium Long
Sword, two-handed +1 14 3/2 9 1d10+6 3d6+6 S L
Crossbow, heavy 15 1 10 P M
Crossbow, heavy quarrel 1d4+1 1d6+1 P S 16 32 48
Dagger 16 15 1 2 1d4+3 1d3+3 P S 2 4 6
Sword, long 16 1 5 1d8+3 1d12+3 S M
Class Abilities
Fighter
    Followers - Attracts followers after a stronghold is built and 9th level is reached.
    Weapon specialization - Allows specialization in one weapon.


Inventory
  • Animals
    • Horse, light war
      • Barding, half brigandine
      • Bit and bridle
      • Saddle bags, large
        • Bolt case
          • Crossbow, heavy quarrel x20
        • Sack, large
        • Torch x2
        • Winter blanket
      • Saddle blanket
      • Saddle, riding
  • Items Carried
    • Backpack
      • Bottle
      • Dry rations (1 week)
      • Flint and steel
      • Potion of Flying
      • Rope, silk (50 ft)
      • Sack, small
      • Scroll of Protection from Poison
      • Torch x3
      • Wineskin
    • Belt pouch, small
      • * Copper Pieces x20
      • * Gold Pieces x10
      • * Silver Pieces x20
      • Ruby (100 gp)
      • Whetstone
    • Crossbow, heavy
    • Crossbow, heavy quarrel x10
    • Dagger
    • Elixir of Health
    • Potion of Vitality
    • Sword, long
  • Items Readied
    • Sword, two-handed +1
  • Items Worn
    • Full armor, plate mail
    • Ring of Shocking Grasp
    • Shield, buckler
  • Spending Money
    • * Copper Pieces x864
    • * Electrum Pieces x133
    • * Gold Pieces x1,041
    • * Silver Pieces x1,011
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-135 136-174 175-213 214-252 253-280
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 106.80 pounds (None Encumbrance, 12 Movement)

Character History
+1 two handed sword "George the Monster Killer"

Travelling With:
Padan Fain - human - deep dragon armor + cloak
Alaine - gnome - plate
Mellia - halfling - cloak
Mylan - halfling - studded leather + cloak
Tokagawa - human - samurai

Learned to scream 'HI' when fighting from Tokagawa
Defeated: Giant Mantis, Orcs, Ogres

Tokagawa, Mellia and Mylan departed to keep
Met up with Tom Kazansky (ranger)

wrestled with Tom and lost - barely

"fought" a grig - twig and leaf that caused trouble
Defeated: bugbears (10)

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 10/05/1999 12:27 PM