PREP | SPELL NAME | DC | SAVE | CAST TIME
| DURATION | RANGE |
1st LEVEL
|
| Detect Secret Doors
| 15
| None
| 1 Action
| Concentration, up to 1 minute/level
| 60 ft.
|
Spell Resistance:No
| Components:V, S
| School:Divination
|
Desc:Reveals hidden doors within 60 ft (PH193).
|
1
| Mage Armor
| 15
| Will negates
| 1 Action
| 1 hour/level
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, F
| School:Conjuration
|
Desc:Gives subject +4 armor bonus (PH223).
|
| Magic Weapon
| 15
| Will negates
| 1 Action
| 1 minute/level
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, DF
| School:Transmutation
|
Desc:Weapon gains +1 bonus (PH225).
|
| Mount
| 15
| None
| 1 Action
| 2 hours/level
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S, M
| School:Conjuration
|
Desc:Summons riding horse for 2 hr./level (PH231).
|
1
| Sleep
| 15
| Will negates
| 1 Action
| 1 minute/level
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:Yes
| Components:V, S, M/DF
| School:Enchantment
|
Desc:Put 2d4 HD of creatures into comatose slumber (PH252).
|
| Spider Climb
| 15
| Will negates
| 1 Action
| 10 minutes/level
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, M
| School:Transmutation
|
Desc:Grants ability to walk on walls and ceilings (PH255).
|
1+1
| True Strike
| 15
|
| 1 Action
| See text
| Personal
|
Spell Resistance:-
| Components:V, F
| School:Divination
|
Desc:Adds +20 bonus to your next attack roll (PH267).
|
0 LEVEL
|
| Arcane Mark
| 14
| None
| 1 Action
| Permanent
| Touch
|
Spell Resistance:No
| Components:V, S
| School:Universal
|
Desc:Inscribes a personal rune (visible or invisible) (PH176).
|
| Dancing Lights
| 14
| Will disbelief
| 1 Action
| 1 minute
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:No
| Components:V, S
| School:Illusion
|
Desc:Creates torches or other lights (PH190).
|
| Daze
| 14
| Will negates
| 1 Action
| 1 round
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S, M
| School:Enchantment
|
Desc:Creature loses next action (PH191).
|
| Detect Magic
| 14
| None
| 1 Action
| Concentration, up to 1 minute/level
| 60 ft.
|
Spell Resistance:No
| Components:V, S
| School:Universal
|
Desc:Detects spells and magic items within 60 ft (PH193).
|
+1
| Detect Poison
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Divination
|
Desc:Detects poison in one creature or object (PH193).
|
| Disrupt Undead
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S
| School:Necromancy
|
Desc:Deals 1d6 damage to one undead (PH197).
|
2
| Flare
| 14
| Fortitude negates
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V
| School:Evocation
|
Desc:Dazzles one creature (-1 attack) (PH206).
|
| Ghost Sound
| 14
| Will negates
| 1 Action
| 1 round/level
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S, M
| School:Illusion
|
Desc:Figment sounds (PH209).
|
| Light
| 14
| None
| 1 Action
| 10 minutes/level
| Touch
|
Spell Resistance:No
| Components:V, M/DF
| School:Evocation
|
Desc:Object shines like a torch (PH222).
|
1
| Mage Hand
| 14
| None
| 1 Action
| Concentration
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Transmutation
|
Desc:5-pound telekinesis (PH223).
|
| Mending
| 14
| Will negates
| 1 Action
| Instantaneous
| 10 ft.
|
Spell Resistance:Yes (harmless)
| Components:V, S
| School:Transmutation
|
Desc:Makes minor repairs on an object (PH227).
|
| Open/Close
| 14
| Will negates
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S, F
| School:Transmutation
|
Desc:Opens or closes small or light things (PH233).
|
| Prestidigitation
| 14
| Special
| 1 Action
| 1 hour/level
| 10 ft.
|
Spell Resistance:No
| Components:V, S
| School:Universal
|
Desc:Performs minor tricks (PH238).
|
| Ray of Frost
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S
| School:Conjuration
|
Desc:Ray deals 1d3 cold damage (PH243).
|
| Read Magic
| 14
|
| 1 Action
| 10 minutes/level
| Personal
|
Spell Resistance:-
| Components:V, S, F
| School:Universal
|
Desc:Read scrolls and spellbooks (PH243).
|
1
| Resistance
| 14
| Will negates
| 1 Action
| 1 minute
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, M/DF
| School:Abjuration
|
Desc:Subject gains +1 on saving throws (PH245).
|