| | | | | | |
ABILITY NAME | ABILITY SCORE | ABILITY MODIFIER | TEMPORARY SCORE | TEMPORARY MODIFIER | STR
| 9 | -1 |
|
| DEX
| 20 | +5 |
|
| CON
| 16 | +3 |
|
| INT
| 19 | +4 |
|
| WIS
| 10 | +0 |
|
| CHA
| 12 | +1 |
|
|
| | TOTAL |
WOUNDS/CURRENT HP
|
SUBDUAL DAMAGE
|
DAMAGE REDUCTION
|
HIT DIE TYPE
| | SPEED | HP | 31 |
|
|
| 2d6+2d4 | 20 | | | | | | | | | | | | | | | | | | | | | | | | | | |
AC | 16 | 11 | 16 | = | 10 | + | 0 | + | 0 | + | 5 | + | 1 | + | 0 | + | 0 | |
| |
| |
| |
| | 0
| | TOTAL | FLAT FOOTED | TOUCH AC
| | BASE | | ARMOR BONUS | | SHIELD BONUS | | DEX BONUS | | SIZE BONUS | | NATURAL ARMOR | | MISC BONUS | MISS CHANCE | SPELL FAILURE % | ARMOR CHECK | MAX DEX | SPELL RESIST. |
|
INITIATIVE |
+
9 | = | 5 | + | 4 | TOTAL | | DEX MOD | | MISC MOD |
| SAVING THROWS
| TOTAL | | BASE SAVE | | ABILITY MODIFIER | | MAGIC MODIFIER | | MISC MODIFIER | | TEMPORARY MODIFIER |
CONDITIONAL
MODIFIERS
| Fortitude Con | 4 | = | 0 | + | 3 | + | 0
| + | 1
| + |
| Reflex Dex | 9 | = | 3 | + | 5 | + | 0
| + | 1
| + |
| Will Wis | 4 | = | 3 | + | 0 | + | 0
| + | 1
| + |
|
|
|
TOTAL
| |
BASE
ATTACK BONUS
| |
ABILITY
MODIFIER
| |
SIZE
MODIFIER
| |
MISC
MODIFIER
| |
TEMPORARY
MODIFIER
| MELEE ATTACK BONUS
| +2 | = | 2 | + | -1
| + | 1
| + | 0
| + |
| RANGED ATTACK BONUS
| +8 | = | 2
| + | 5
| + | 1
| + | 0
| + |
| Grapple MODIFIER | -3 | = | 2 | + | -1
| + | -4
| + | 0
| + |
|
Crossbow, hand | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +8
| 1d4
| 19-20/x2
|
RANGE | WEIGHT | TYPE | SIZE | SPECIAL PROPERTIES | 30 ft.
| 3 lbs.
| Piercing
| Tiny
|
|
30 -
59 ft.
| 60 -
89 ft.
| 90 -
119 ft.
| 120 -
149 ft.
| +6 | +4 | +2 | +0 |
|
| SKILLS | Max
Ranks
| 7/
3.5 |
|
| SKILL NAME | KEY ABILITY | TOTALL
|
| RANKS |
| ABILITY MOD |
| MISC MOD |
| Alchemy | Int
| 6 | = | 2 | + | 4
| + |
| n
| Appraise | Int
| 5 | = | 1 | + | 4
| + |
| n
| Balance* | Dex
| 12 | = | 5 | + | 5
| + | 2 | n
| Bluff | Cha
| 1 | = |
| + | 1
| + |
| n
| Climb* | Str
| 6 | = | 5 | + | -1
| + | 2 | n
| Concentration | Con
| 10 | = | 7 | + | 3
| + |
| n
| Craft (__________) | Int
| 2 | = |
| + | 4
| + | -2 | n
| Diplomacy | Cha
| 1 | = |
| + | 1
| + |
|
| Disable Device | Int
| 6 | = | 2 | + | 4
| + |
| n
| Disguise | Cha
| 1 | = |
| + | 1
| + |
| n
| Escape Artist* | Dex
| 10 | = | 5 | + | 5
| + |
| n
| Forgery | Int
| 4 | = |
| + | 4
| + |
| n
| Gather Information | Cha
| 1 | = |
| + | 1
| + |
| n
| Heal | Wis
| 0 | = |
| + | 0
| + |
| n
| Hide* | Dex
| 14 | = | 5 | + | 5
| + | 4 | n
| Intimidate | Cha
| 1 | = |
| + | 1
| + |
| n
| Jump* | Str
| 33 | = |
| + | -1
| + | 34 | n
| Listen | Wis
| 7 | = | 5 | + | 0
| + | 2 | n
| Literacy |
| 0 | = |
| + | 0
| + |
| n
| Move Silently* | Dex
| 22 | = | 5 | + | 5
| + | 12 |
| Open Lock | Dex
| 10 | = | 5 | + | 5
| + |
| n
| Perform | Cha
| 1 | = |
| + | 1
| + |
|
| Pick Pocket* | Dex
| 10 | = | 5 | + | 5
| + |
|
| Read Lips | Int
| 5 | = | 1 | + | 4
| + |
| n
| Ride | Dex
| 6 | = | 1 | + | 5
| + |
| n
| Scry | Int
| 4 | = |
| + | 4
| + |
| n
| Search | Int
| 9 | = | 5 | + | 4
| + |
| n
| Sense Motive | Wis
| 0 | = |
| + | 0
| + |
|
| Spellcraft | Int
| 8 | = | 4 | + | 4
| + |
| n
| Spot | Wis
| 0 | = |
| + | 0
| + |
| n
| Swim** | Str
| -4 | = | 1 | + | -1
| + | -4 |
| Tumble* | Dex
| 10 | = | 5 | + | 5
| + |
| n
| Use Rope | Dex
| 6 | = | 1 | + | 5
| + |
| n
| Wilderness Lore | Wis
| 0 | = |
| + | 0
| + |
| Skills marked with
n can be used untrained. * armor check penalty, if any, applies. ** -1 per 5 lb. of gear
|
PREP | SPELL NAME | DC | SAVE | CAST TIME
| DURATION | RANGE |
1st LEVEL
|
| Detect Secret Doors
| 15
| None
| 1 Action
| Concentration, up to 1 minute/level
| 60 ft.
|
Spell Resistance:No
| Components:V, S
| School:Divination
|
Desc:Reveals hidden doors within 60 ft (PH193).
|
1
| Mage Armor
| 15
| Will negates
| 1 Action
| 1 hour/level
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, F
| School:Conjuration
|
Desc:Gives subject +4 armor bonus (PH223).
|
| Magic Weapon
| 15
| Will negates
| 1 Action
| 1 minute/level
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, DF
| School:Transmutation
|
Desc:Weapon gains +1 bonus (PH225).
|
| Mount
| 15
| None
| 1 Action
| 2 hours/level
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S, M
| School:Conjuration
|
Desc:Summons riding horse for 2 hr./level (PH231).
|
1
| Sleep
| 15
| Will negates
| 1 Action
| 1 minute/level
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:Yes
| Components:V, S, M/DF
| School:Enchantment
|
Desc:Put 2d4 HD of creatures into comatose slumber (PH252).
|
| Spider Climb
| 15
| Will negates
| 1 Action
| 10 minutes/level
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, M
| School:Transmutation
|
Desc:Grants ability to walk on walls and ceilings (PH255).
|
1+1
| True Strike
| 15
|
| 1 Action
| See text
| Personal
|
Spell Resistance:-
| Components:V, F
| School:Divination
|
Desc:Adds +20 bonus to your next attack roll (PH267).
|
0 LEVEL
|
| Arcane Mark
| 14
| None
| 1 Action
| Permanent
| Touch
|
Spell Resistance:No
| Components:V, S
| School:Universal
|
Desc:Inscribes a personal rune (visible or invisible) (PH176).
|
| Dancing Lights
| 14
| Will disbelief
| 1 Action
| 1 minute
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:No
| Components:V, S
| School:Illusion
|
Desc:Creates torches or other lights (PH190).
|
| Daze
| 14
| Will negates
| 1 Action
| 1 round
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S, M
| School:Enchantment
|
Desc:Creature loses next action (PH191).
|
| Detect Magic
| 14
| None
| 1 Action
| Concentration, up to 1 minute/level
| 60 ft.
|
Spell Resistance:No
| Components:V, S
| School:Universal
|
Desc:Detects spells and magic items within 60 ft (PH193).
|
+1
| Detect Poison
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Divination
|
Desc:Detects poison in one creature or object (PH193).
|
| Disrupt Undead
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S
| School:Necromancy
|
Desc:Deals 1d6 damage to one undead (PH197).
|
2
| Flare
| 14
| Fortitude negates
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V
| School:Evocation
|
Desc:Dazzles one creature (-1 attack) (PH206).
|
| Ghost Sound
| 14
| Will negates
| 1 Action
| 1 round/level
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S, M
| School:Illusion
|
Desc:Figment sounds (PH209).
|
| Light
| 14
| None
| 1 Action
| 10 minutes/level
| Touch
|
Spell Resistance:No
| Components:V, M/DF
| School:Evocation
|
Desc:Object shines like a torch (PH222).
|
1
| Mage Hand
| 14
| None
| 1 Action
| Concentration
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Transmutation
|
Desc:5-pound telekinesis (PH223).
|
| Mending
| 14
| Will negates
| 1 Action
| Instantaneous
| 10 ft.
|
Spell Resistance:Yes (harmless)
| Components:V, S
| School:Transmutation
|
Desc:Makes minor repairs on an object (PH227).
|
| Open/Close
| 14
| Will negates
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S, F
| School:Transmutation
|
Desc:Opens or closes small or light things (PH233).
|
| Prestidigitation
| 14
| Special
| 1 Action
| 1 hour/level
| 10 ft.
|
Spell Resistance:No
| Components:V, S
| School:Universal
|
Desc:Performs minor tricks (PH238).
|
| Ray of Frost
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S
| School:Conjuration
|
Desc:Ray deals 1d3 cold damage (PH243).
|
| Read Magic
| 14
|
| 1 Action
| 10 minutes/level
| Personal
|
Spell Resistance:-
| Components:V, S, F
| School:Universal
|
Desc:Read scrolls and spellbooks (PH243).
|
1
| Resistance
| 14
| Will negates
| 1 Action
| 1 minute
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, M/DF
| School:Abjuration
|
Desc:Subject gains +1 on saving throws (PH245).
|